Books on UI Design for Smartphones

Quick Note: As I think that this blog post is interesting for a wider audience, I’ll write it in English. I won’t stick writing entries in here in English as most readers of this blog (there’s only a few but they matter to me) are from Germany. =) As I mentioned several times beforehand (I think I did it mostly in German posts), I’m in the middle of writing my bachelor thesis. the thesis covers the whole product design and development lifecycle of a mobile CRM- and Commerce-Application for B2B-clients from the fashion industry. The target customers are clothing labels or the licence owners of the brands with the company’s sales staff as the intended users. As the fashion industry is inherently “into” design and aesthetic, the design of the application is very important. The thesis also contains wireframes, mockups and a working prototype of an iOS application (which I can’t write more about at the moment as it’s all under a NDA). As I started my studies a in applied computer science, I don’t have a solid background on design and UI. A few years back, in my wild youth, I had a passion for all things photoshop (I think I used Photoshop 6 back then) and was thinking about becoming a interface  or media designer and did two short internships at an advertising agency where I did some small work on edgar cards. So I have some basic skills in manipulating images and vectors but that was basically “it”. (Some collegues and fellow students during the last years told me that I’m pretty good in coming up with layouts, designs and can outline my ideas pretty good – at least according to them – but I didn’t really consider learning about that visual stuff again) Eventually, when I started research on designing the UI of a smartphone application, I had problems finding specific literature. discovered that other people were also looking for it. discovered that there are several (academic) design disciplines envolved or at least meddling with the design of a smartphone UI and that the terms and names were not always clear as they were often used in exchange of each other. So, here is my blogpost (sorry for it being rather lengthy) about finding literature. I discovered that I also did not know much about designing as a process, so I also got myself some literature on this topics as well, so I’ll start with those first. Dan Saffer – Designing for Interaction This book is a concise introduction in what designing a product and the whole steps that together form the whole design process. He discusses all important topics from research, various design techniques and methods as well as topics such as prototyping and the whole project management that comes with it. So maybe the only problem was that I think that the title could be a bit more focused about what the book is about: the (interaction) design process. It’s a good book. It’s not[…]

Die beste Ausrede

Ich habe mal wieder eine herrliche Ausrede nicht gebloggt zu haben. Dieses Mal ist sie aber wirklich super: Ich war im Urlaub. Letzte Woche. Offline. So ganz. Mit der Ninutschka. Es war herrlich, wundervoll und erholsam und ich werde sicherlich ein paar Fotos und etwas Text posten. =) Ich muss nur noch ein wenig sortieren. Und diese Woche war ich 2,5 Tage in Mainz als Spreche auf der “Mobile Tech Con 2011 Mainz”. War super, inspirierend und ich habe viele Bekannte getroffen und neue Bekanntschaften gemacht. Wirklich super, aber natürlich auch sehr anstrengend. Heute war dann der erste richtige Arbeitstag nach Bachelorarbeit, nach Urlaub und Mobile Tech Con und einer der letzten 10 Arbeitstage als Student (ab 1.10. bin ich dann offiziell angestellt). Die Arbeit war anstrengend, ich machte Überstunden, und dann: saß ich bei der Bogelzüchteranlage in Sindelfingen im Grünen, schaute den Sonnenuntergang auf dem Bauernkriegsschlachtfeld an und spielte zuhause Computer und trank Wein und aß Käse. Wirklich beruhigend, erholsam und spaßmachend. =)